0801 Part NO. X08-40989 u Hr //«/ww.replacewentdocs.coif^ Safety Information TABLE OF CONTENTS About Photosensitive Seizures A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these "photosensitive epileptic seizures" while watching video games. These seizures may have a variety of symptoms, including lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects. Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents should watch for or ask their children about the above symptoms — children and teenagers are more likely than adults to experience these seizures. The risk of photosensitive epileptic seizures may be reduced by sitting farther from the television screen, using a smaller television screen, playing in a well-lit room, and not playing when you are drowsy or fatigued. If you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing. Other Important Health and Safety Information The Xbox Instruction Manual contains important health and safety information that you should read and understand before using this software. Avoid Damage to Your Television Do not use with certain televisions. Some televisions, especially front- or rear- projection types, can be damaged if any video games, including Xbox games, are played on them. Static images presented during the normal cours" ~ f "— ■ '"" may "burn in" to the screen, causing a p nrn ™ nnn * - h ^« ~ f "™ appear at all times, even when video gai..co «.c ..ui W c... y pia )0 u. ^ «. u«...uyc may occur from static images created when placing a video game on hold or pause. Consult your television owner's manual to determine if video games can be played safely on your set. If you are unable to find this information in the owner's manual, contact your television dealer or the manufacturer to determine if video games can be played safely on your set. Unauthorized copying, reverse engineering, transmission, public performance, rental, pay for play, or circumvention of copy protection is strictly prohibited. Using the Xbox Video Game System Using the Xbox Controller Introducing Fuzion Frenzy Playing Fuzion Frenzy Game Features Fuzion Frenzy Characters Game Zones In-game Options Credits Warranty Product Support USING THE XBOX VIDE GAME SYSTEM 1 Set up your Xbox™ video game system by following the instructions in the Xbox Instruction Manual. 2 Press the power button and the status indicator light will light up. 3 Press the eject button and the disc tray will open. 4 Place the Fuzion Frenzy™ disc on the disc tray with the label facing up and close the disc tray. 5 Follow the on-screen instructions and refer to this manual for more information about playing Fuzion Frenzy. Disc tray — ■ Controller port 1 Eject button ■ Controller port 4 Controller port 2 ■ ■ Controller port 3 Power button Avoiding Damage to Discs or the Disc Drive To avoid damage to discs or the disc drive Insert only Xbox-compatible discs into the disc drive. . Never use oddly shaped discs, such as star-shaped or he? shaped discs. . Do not leave a disc in the Xbox console for extended periods when not in use. . Do not move the Xbox console while the power is on and a disc is inserted. . Do not apply labels, stickers, or other foreign objects to discs. USING THE XBOX CONTROLLER 1 Insert the Xbox Controller into any controller port on the front of the Xbox console. For multiple players, insert additional controllers into available controller ports. 2 Insert any expansion devices (for example, Xbox Memory Units) into controller expansion slots as appropriate. Follow the on-screen instructions and refer to this manual for more information about using the Xbox Controller to play Fuzion Frenzy. Expansion slot A ■ Expansion slot B '^T Left trigger - Left thumbstick- Directional pad -Right trigger -White button -Black button -Y button ■B button ■X button j A button ■Right thumbstick BACK button START button INTRODUCING FUZION FR6NZY Welcome to Fuzion Frenzy, an action game that takes place in a fantastic, futuristic city where you and your friends can see who's best at outbashing, outracing, and outmaneuvering each other! Tournament In each of the city's zones, you will play three minigames before playing the Fuzion Frenzy Round, which is your chance to catch up with the leader or to strengthen your lead. You can choose to play in two, four, or six stages. gams length PLAYING FUZION FR6NZY You can play individual minigames— or play a tournament to see who's the best! m. Select Tournament when you want the complete Fuzion Frenzy experience. ^ Select Minigame Frenzy when you just want to play a specific minigame. stages All of the minigames match the theme of the zone they're in. For example, all of the Jet Boat games are in the Waterfront zone. Tournament Length The zones are chosen randomly, but you control how many zones you will play in the game by adjusting the size of the tournament. As you travel from zone to zone, the game maps your path through the city, showing where you've been and where you'll go next. Team Play Some minigames have a team play option, which is activated randomly. In team play two teams compete in the minigame, and the players on the winning team earn an equal number of orbs. Fuzion Frenzy Round The Fuzion Frenzy Round occurs after three minigames have been played in a tournament. The goal is to grab orbs that are white or your color and rush them to the goal to score points. The player who delivers the most orbs to a goal wins the Fuzion Frenzy Round! IU I i"HRT RRE THE Be careful! Another player may steal your orb as you carry it tn the goal. RTTRCK R PLRVER I HREE I (! ! Icb guiLnL i TO STERL THRT PuH i ER b ufvo, The orbs you use during the Fuzion Frenzy Round are the orbs you've won while playing the minigames in that zone. If you don't want to risk losing your orbs during the Fuzion Frenzy Round, you can deposit them and convert them into points. Before you start the Fuzion Frenzy Round, you can deposit all but three of the orbs you've won. If you haven't won three orbs, you will be given three to play with in the arena. (You cannot deposit the three orbs the game gives you.) Deposited orbs are converted into points at the beginning of the Fuzion Frenzy Round. Deposit f Deposit or risk your orbs. Deposited orbs : Play with «M3 The advantage of depositing orbs is that they can't be lost or stolen during the Fuzion Frenzy Round. The disadvantage is that you have the potential to score more points with orbs you play with in the Fuzion Frenzy Round arena. The orbs you choose to play with will appear at random times and locations in the Fuzion Frenzy Round arena. Grab them and carry them to the goal to score points. Boost your score by carrying up to four orbs at a time to the goal. unn rpn rpppu mo t u u i_ n 1 1 ■- n rv rv 7 u r I u FuuR Urvdb n I n 1 1! ! iE, du I i'ill I hE Urvdb tuu Kir LnRRiiMO Lnl I dc LiUb ( ■* j 1 * jfe^ffi ™g ' There is a large bright orb that will help you gain extra points! When it appears, it is surrounded by hazards. In the Fuzion Frenzy Round arena, there is a large button. Have your character press it and see if what happens can be used to your advantage! Look for power-ups! They'll appear randomly in the arena. Power-ups are explained later. Small white orbs are worth the least points. Minigame Frenzy Choose any one of the minigames in Fuzion Frenzy and play it immediately! Before starting a minigame, read the on-screen instructions for playing the game. The instructions may also include a hint. Select Game Water Gate Scram blc Ugj * M&l'* AlrRaW Armored Antics Bait Man SUndmc; 14 ■jhi on |H ir'"PW J — % select game » go back ""5 M 5 M c 5 i Starting and Practicing Before you start each minigame you have the option of selecting Start or Practice. ^ Select Start to begin the game and have your score recorded when you finish. ^ Select Practice to allow everyone to play the minigame before playing it for points. Main Options Before you start a tournament or a minigame frenzy, you can adjust the following settings. To change features I Move the left thumbstick or the directional pad up or down to cycle through features. Move the thumbstick or directional pad left or right to change the settings of each feature: Sound Volume Use the left thumbstick or the directional pad to increase or decrease the volume of the sound effects. Music Volume Use the left thumbstick or the directional pad to increase or decrease the volume of the music. Vibration You can choose to have your controller react to the game by vibrating. If this feature is on, the controller will vibrate. If you turn it off, the controller will not vibrate. Gameplay is not affected by whether vibration is on or off. Soundtrack Background music in the game is arranged according to soundtracks, and each soundtrack has a number of selections. Move the left thumbstick left or right to select a new soundtrack. During gameplay, you will hear a randomly selected track from the soundtrack you choose. You can also choose soundtracks you have created. Song Tracks played during a game are chosen randomly from the soundtrack selected above. You can listen to any selection in the chosen soundtrack by moving the thumbstick left or right. The music will begin playing shortly after you select a new track. Credits Displays the names of all the people who created Fuzion Frenzy. Press the B button to return to the previous screen. GAME FEATURES Some minigames include vehicles or randomly placed items that affect gameplay. There are also features that give you information about the game being played. These features are described below. Boosters In some minigames, vehicles are equipped with boosters. They'll rocket your vehicle forward once each use. Boosters take a few seconds to recharge after every blast. Leader Bar Bars at the top left of the screen show who's in the lead. Each bar is the same color as each player. The higher the score, the longer the bar. Timer Some minigames end when time runs out. The timer shows how much time is left in the minigame. Power-ups Power-ups appear at random times and in random locations durinc the game. To use one, just move over it. A lightning bolt speeds up your vehicle or character for a few seconds. A hammer gives you a special weapon. In the Fuzion Frenzy Round, it squashes opponents. In other games, it does things like allowing your tank to shoot three shells at once. ■ 1 HkjnTjjnH ^^r r ' ll-T A shield protects you from damage for a few seconds. J Wstion mail /f } A question mark contains a randomly selected power-up. r\ FUZION FRCNZY CHARACTERS To play Fuzion Frenzy, you have to pick a character to represent you in the game. o pick a char Use the left thumbstick or the directional pad and press the A button. Each of the six characters is represented by a specific color. This color-coding makes them easier to identify during fast-paced games. You can select from the following characters. Dub is never without his earphones — he listens to everything from urban beats to the news. Dub is as comfortable competing in a game as he is ripping music at home. . Jfl *% Samson ] Samson joined the tournament to show that he has as much brains as brawn. He takes every game seriously and plays to win! Geena loves the freedom of catching rails on her skateboard and snowboarding down the roughest tracks. She's as good in a tournament as she is at going freestyle. Zak is determined to make it to the winner's pedestal. He's young, but don't let that fool you— he's a player to be reckoned with! GAME ZONES The city is divided into six zones. Each zone has types of minigames associated with it, and each type uses specific controls on the Xbox Controller. Some games use controls that differ slightly from the ones given below. tuc di iirnn rem dc udEu 1 1 lb I Enu Ur • nt ou • • up i ( n m i n < c o m c c (III! IIP UUP IP I ICD. Coliseum Some of the most popular games are played in the Coliseum zone, which is dominated by a stadium. You'll find yourself encased in a giant rolling ball or sitting on a big slab of ice. Either way, you're trying to bump and bash your opponents out of the game! V Naomi loves the crowds, the cheering, the chaos — everything about the tournament. She's competing to win the love of her fans. Rolling Ball Minigames N The object of Rolling Ball minigames is to roll your ball across a point on the board, race it around a track, or bash everyone else. Use the left thumbstick or directional pad to roll your ball. Jet's older sister competed in the games and now Jet wants to prove that she's just as good. She's focused on winning and won't let anything stand in her way. Ice Car Minigames In Ice Car minigames, you keep something away from everyone else and use it to score points, or you bump other players away. Use the left thumbstick or directional pad to move your ice car. ■ Press the A button to activate a booster. Bl Press the B button to brake your ice car. Downtown There are celebrations every day in the Downtown zone. Fireworks make brilliant displays, and music from the clubs fills the streets with the new urban beat. Fireworks Minigames Fireworks blast the sky, and you have to make sure that your displays are the best anyone's ever seen. Launch your color of rocket or various combinations of fireworks for higher scores. ' i\ ' "h' w '^ Controls ■■^,J^X r Use the left thumbstick or directional pad to move your character. m Press the A button to jump or light a fuse. ^^ q Press the B button to attack a player, light a fuse, or paint your rocket. / Music Minigames The best DJs pump music out into the streets. Are you good enough to keep up with them? The goal of Music minigames is to match whatever the DJ plays or be the DJ yourself. Synchronize your moves with the moving icons when they intersect the icons at the top of the screen. 31 Use the A, B, X, and Y buttons to match (Jutland Construction projects always seem to be going on in the Outlands so minigames in this zone use the tools of construction: explosives to blow up opposing players and fast-moving drillers to crash other players or grab points. Demolition Minigames Demolition minigames usually involve characters throwing explosives at each other (either round bombs or sticks of dynamite). You get more points if you blow up more than one player at the same time. Use the left thumbstick or directional pad to move your character. Press the A button to jump. Press the B button to throw a bomb. Hold down the B button and then release to throw farther. Tail Minigames ^ The object of Tail minigames is to make other players run into the tail your vehicle leaves behind it or to trap objects inside a loop made by your tail. Use the left thumbstick or directional pad to move your vehicle. Press the A button to activate a booster Military Zone The soldiers and advanced vehicles the city needs to defend itself ar kept in the Military zone. In Military zone minigames, you maneuver a tank or pilot a rocket ship to control territory, shoot other players, grab pods, and even race past bombs! Pod Minigames The object of Pod minigames is to maintain control of pods. You want to either hang onto them for as long as you can or collect and drop off as many as possible. ntrols \| ^ ■ jg-t Use the left thumbstick or directional pad to move your rocket ship. fto) 0^^ -J 9 Press the A button to activate a booster. Press the B button to shoot your blaster. ) ^^ ^■^H Tank Minigames > In Tank minigames, your character races a tank to control territory or deliver orbs to a goal. "-& Controls s- Use the left thumbstick or directional pad to move your tank. * • f 4 V *o Press the A button to reverse your tank's movement. 1° Press the B button to shoot your tank's cannon. y Power Station Electricity and . . . bugs? That's the Power Station zone! Avoid giant bolts of electricity and battery acid as you jump and duck for points or splat your way to victory as you squash all the bugs streaming up out of the city's sewers. Hopper Minigames N In Hopper minigames, your character must avoid obstacles such as rotating blades or fences of electricity. The longer you survive, ^ the higher your score. tf| Use the left thumbstick or directional pad to move your character. a J Press the A button to jump over an obstacle. bJ Press the B button to duck under an ■ obstacle. Splat Minigames Splat minigames involve bugs! You want to either smash them all or tag them with your color. Use the left thumbstick or directional pad to move your character. ftl Press the A button to jump. yBj Press the B button to smash or tag bugs. Waterfront In the Waterfront zone, the gameplay theme is boats and water. Go down to the docks to race jet boats or grab things without falling into the water. Jet Boat Minigames The Jet Boat minigames put your character in a small inflatable boat powered by two jet engines. Your goal is to be the first to win a race around the harbor, navigate a treacherous track, collect tokens, or dodge hazards. Use the left thumbstick or directional pad to rotate your jet boat. Press the A button to accelerate your jet I boat. BJ Press the B button to reverse your jet Orb Minigames In Orb minigames, you either pick up orbs and deliver them to a goal, attempt to hold onto an orb until time runs out, or try not to be caught holding one when time runs out. Use the left thumbstick or directional pad to move your character. fj Press the A button to jump. 1 Press the B button to attack opponents and steal their orbs. .• IN-GAM6 OPTIONS You can pause any game in progress by pressing the START button. When you pause a game in progress, you can change various features of the game. paused continue apttoru sftoui instruction* r* tif< Samson To change features 1 Move the left thumbstick or the directional pad up or down to cycle features. 2 Move the thumbstick or directional pad left or right to change the settings of each feature. Press the A button to select the feature. Continue Returns you to the game. Options Brings up a list of the following features: Sound Volume Use the left thumbstick or the directional pad to increase or decrease the volume of the sound effects. Music Volume Use the left thumbstick or the directional pad to increase or decrease the volume of the music. Soundtrack Background music in the game is arranged according to playlists and each soundtrack has a number of selections. Move the left thumbstick or the directional pad to the left or right to select a new soundtrack. During gameplay, you will hear a randomly selected track from the playlist you choose here. You can also choose soundtracks you have created. Song To choose a new music track from the selected playlist, move the left thumbstick or the directional pad to the left or right. To choose from other tracks, select a new soundtrack. The music will begin playing shortly after you select a new track. Vibration You can choose to have your controller react to the game by vibrating. If this feature is on, the controller will vibrate. If you turn it off, the controller will not vibrate. Gameplay is not affected whether vibration is on or off. Back Returns you to the main Options screen. Show Instructions Displays the instructions for the current minigame. Retire Retires your character from the game. If you're playing by yourself, the game ends and you return to the main menu. Quit Ends the game. CREDITS Designed and developed by Blitz Games Microsoft Corporation Project Manager Character Design Program Manager Localization PM Darren Wood Tony Cartwright Simon Hayes Gordon Hee Lief Thompson Team Leads Duncan Nimmo Test Lead International Nick Adams Ian Pestridge Robert Lamb Localization PM Martyn Ash Mike Rooker Peter Fitzpatrick Rich Jones David Manuel Product Manager Richard Whale Barbara Hagen Localization Dev Mark Neesam Character Product Planner Manager Jonathon Young Chris Swan Animation Phil Piatt Programmers Steve Bond Mark Capewell Tony Cartwright Art Leads Localization Softiuare Managei Neil Campbell Sandro DaCruz Simon Little JD Alley Bruce Sharp Suzanne Boylan Tom Drummond Danny Murdock Localization Chris Fry Softiuare Test Engineers Rob Grant Music engineers Dave Harries Rob Lord Matt Coggan Michael Ivory Mattheiu Hayward Roy Doron James Healey Sound Effects David Gim Localization Lead Michael Higgs Andy Morris Collin Moore Tester Toby Jones Voice Talent Jeff Stephens David Foster Phil Palmer Barry Paterson Craig Rushforth David Swift Jay Benedict Damian Gaskin Posy Miller Katie Stone Harris Thurmond Additional Testing Localization Tester Gnda Kelly R. Fred Williams Rachel Rodgers Cory Alexander Special Thanks Gveral Walsh Matt Gdington Humberto Castaneda Technology Danny Wilson Jacob Fulwiler Dana Fos Team Lundon Homewood Special Thanks Bill Metters Shane Kim James Miller Andy Sidwell Andy Slater John Whigham Tom Whittock Mark Buckingham James Corrigan Mary Daly Nigel Davies Natalie Griffith Print Design Chris Burns Jeannie Voirin User Experience David Norris Marjorie Osterhout Alexey Pajitnov Bonnie Ross Yvette Wagner Artists Caroline Hart Jason Groce Keith Wintraub Rehaan Akhtar Guy Herbert Erie Haddock Mark Capewell Oliver Hiatt Pat Rytkonen Johnathan Gvans Jacqui Lyons Andrew Oliver User Testing Lauren Grindrod Gordon Hargreaves Philip Oliver Ray Kowalewski Keith Steury Simon Hayes Laynie Osborn Paul Jennings Alison Parker Content Rich Jones Jackie Pinnock Coordination Simon Little Norma Randall LouAn Williams Nadine Mathias Jonathan Scarcliffe Matthew Norledge Simon Smith Legal Mike Procter Alex Still Jama Cantrell Jon Walsh Carla Stringer Lucy Tarrant Susie Thorburn Sue Stickney Limited Warranty For Your Copy of Xbox Game Software ("Game") Acquired in the United States or Canada Warranty. Microsoft Corporation ("Microsoft") warrants to you, the original purchaser of the Game, that this Game will perform substantially as described in the accompanying manual for a period of 90 days from the date of first purchase. If you discover a problem with the Game covered by this warranty within the 90 day period, your retailer will repair or replace the Game at its option, free of charge, according to the process identified below. This limited warranty: (a) does not apply if the Game is used in a business or for a commercial purpose; and (b) is void if any difficulties with the Game are related to accident, abuse, virus or misapplication. Returns within 90 day period. Warranty claims should be made to your retailer. Return the Game to your retailer along with a copy of the original sales receipt and an explanation of the difficulty you are experiencing with the Game. At its option, the retailer will either repair or replace the Game. Any replacement Game will be warranted for the remainder of the original warranty period or 30 days from receipt, whichever is longer. If for any reason the Game cannot be repaired or replaced, you will be entitled to receive your direct (but no other) damages incurred in reasonable reliance but only up to the amount of the price you paid for the Game. The foregoing (repair, replacement or limited damages) is your exclusive remedy. Limitations. This limited warranty is in place of all other express or statutory warranties, conditions or duties and no others of any nature are made or shall be binding on Microsoft, its retailers or suppliers. Any implied warranties applicable to this Game or the media in which it is contained are limited to the 90 day period described above. TO THE FULL EXTENT ALLOWED BY LAW, NEITHER MICROSOF, ITS RETAILERS OR SUPPLIERS ARE LIABLE FOR ANY SPECIAL, INCIDENTAL, PUNITIVE, INDIRECT OR CONSEQUENTIAL DAMAGES ARISING FROM THE POSSESSION, USE OR MALFUNCTION OF THIS GAME. THE FOREGOING APPLIES EVEN IF ANY REMEDY FAILS OF ITS ESSENTIAL PURPOSE. Some states/jurisdictions do not allow limitations as to how long an implied warranty lasts and/or exclusions or limitations of incidental or consequential damages so the above limitations and/or exclusions of liability may not apply to you. This limited warranty gives you specific rights, and you may also have other rights that vary from state/jurisdiction to state/jurisdiction. For questions regarding this warranty contact your retailer or Microsoft at: Xbox Product Registration Microsoft Corporation One Microsoft Way Redmond, WA 98052-9953 USA In the U.S. or Canada, call 1 -800-4MY-XB0X. TTY users: 1 -866-740-XBOX Xbox Automated Game Tips: Available 7 days a week including holidays, 24 hours a day. • In the U.S., call 1 -900-933-TIPS. $.95 per minute. • In Canada, call 1 -900-561 -HINT. $1 .50 (Canadian) per minute. Xbox Live Game Tips: Available 7 days a week including holidays, 6 A.M. to 10 P.M. Pacific time. • In the U.S., call 1 -900-933-TIPS. $1 .40 per minute. • In Canada, call 1 -900-561 -HINT. $1 .50 (Canadian) per minute. Important: Individuals under 18 years of age need a parent's or guardian's permission to call a pay-per-call number. Local and long distance telephone toll charges may apply. It is the customer's responsibility to check with their telephone company to determine if additional telephone charges will apply. Permission required from the telephone bill payer. Prices subject to change without notice. May not be available in all areas. Requires a touch-tone telephone. Call length is determined by user. Messages subject to change without notice. Games Technical Support: Available 7 days a week including holidays. • In the U.S. or Canada, call 1 -800-4MY-XB0X. TTY users: 1 -866-740-XBOX. • In Mexico, call 001 -866-745-83-1 2. TTY users: 001 -866-251 -26-21. Note: Game tips are not available from 1 -800-4MY-XB0X. You must call Xbox Automated Game Tips or Xbox Live Game Tips for tips, hints, or codes. For more information, visit us on the Web at www.xbox.com Information in this document, including URL and other Internet Web site references, is subject to change without notice. Unless otherwise noted, the example companies, organizations, products, people and events depicted herein are fictitious and no association with any real company, organization, product, person or event is intended or should be inferred. Complying with all applicable copyright laws is the responsibility of the user. Without limiting the rights under copyright, no part of this document may be reproduced, stored in or introduced into a retrieval system, or transmitted in any form or by any means (electronic, mechanical, photocopying, recording, or otherwise), or for any purpose, without the express written permission of Microsoft Corporation. Microsoft may have patents, patent applications, trademarks, copyrights, or other intellectual property rights -.xcept as expressly provi or other intellectual property. © 2001 Microsoft Corporation. All rights reserved. Microsoft, Fuzion Frenzy, Xbox, and the Xbox logos are either registered trademarks or trademarks of I Corporation in the United States and/or other countries.